พื้นฐาน Class 4

Hello,Ragnarok adventurers. This is the Gravity Saint team from Ragnarok Studio.Finally! The new content for 2020 that we have been preparing since the end of 2019!!I am thrilled to be able to introduce the “4th Job Group” to you, adventurers.Currently, our Gravity Saint team is focusing on developing the 4th job group and adjusting the balance of the 3rd job group.We are preparing to meet you on the Sakura server as soon as possible.Today, we will look at new systems related to the 4th job group and the 3rd job group that we have introduced so far.I would like to give you some information about the skill balance adjustments.



https://ro.gnjoy.com/news/devnote/View.asp?category=1&seq=4064142&curpage=1

1. 4th job group
You can change jobs to the 4th job group from the existing 3rd job group (base level 200/job level 70).

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< The 4th job group is finally updated! >

ชื่อ Class 3ชื่อ Class 4
Rune KnightDragon Knight
Arch BishopCardinal
WarlockArc Mage
RangerWind Hawk
Guillotine CrossShadow Cross
MechanicMeister
Royal GuardImperial Guard
SuraInquisitor
SorcererElemental Master
MinstrelTroubadour
WandererTrouvere
Shadow ChaserAbyss Chaser
GeneticBiolo

Additionally, when changing to a 4th job, MaxLv will be expanded to level 250.

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<The MaxLv of the 4th job group is 250!>

2. Characteristic Status System
When leveling up in the 4th job group, status points for existing STR/AGI/VIT/INT/DEX/LUK are not given.New characteristic status points are granted, and six new characteristic statuses are added.The attribute status points do not increase in amount as the level increases.A certain amount of points are awarded for each level-up, with additional bonus points awarded for each specific unit level.Additionally, each new characteristic status has a fixed point investment cost of 1 point, unlike existing statuses.We have made it possible to check point investments more intuitively.

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< New statuses and abilities added! >The details of the characteristic statuses are as follows: Power (POW) / Stamina (STA) / Wisdom (WIS) / Spell (SPL) / Concentration (CON) / Creative (CRT).

StatAbility
Power+5 Physical Attack Power per point
+1 P.ATK per 3 points
Stamina+1 Res per point
+5 Res per 3 points
Wisdom+1 Mres per point
+5 Mres per 3 points
Spell+5 Magic Attack Power per point
+1 S.MATK per 3 points
Concentration+2 HIT, +2 FLEE per point
+1 P.ATK per 5 points
+1 S.MATK per 5 points
Creative+1 HEAL PLUS per point
+1 CRITICAL Damage Rate per 3 points

<New characteristic status!>

3. New Ability: Characteristic Ability
Six new abilities associated with the trait status are added.1) Power Atk (P.ATK)Ability that increases the character’s final physical attack power by %2) Spell Matk (S.MATK)Ability that increases the character’s final magical attack power by %3) Resist (Res)Ability that reduces physical damage taken before applying physical defense.4) Magic Resist (Mres)Ability that reduces magical damage received before applying magical defense.5) Heal Plus (H.Plus)Ability that increases the final heal recovery amount by %6) Critical Damage Rate (C.Rate)Ability that increases the “140% damage increase effect”, which is a unique critical specification.

4. Changed the critical damage increase optionI will explain in more detail the changes to critical options that I mentioned in the previous developer notes .Critical Damage % Increase Effect Modification- The rate applied to the skill has been adjusted from 100% to 50%.However, in order to alleviate the performance decline of skills or items that apply critical effects due to the adjustment of critical options,we plan to adjust the damage coefficients and various options of the relevant skills and items.

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<This is what it looks like before and after applying the patch in the same situation (same level/item/buff options, etc.)!>

ob groups and the new systems that I have not yet introduced.I’ll see you again in the next developer note.thank you

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